Whaddaya got there, numbers?

The Uncanny Valley

Every once in awhile I find myself describing this concept to people.  This presentation does a good job of it.

As GPU’s become more and more flexible, it’s expected that graphics APIs will go away.  Flexibility in the rendering pipeline will be a benefit whether you are pursuing photo-realism or stylization.

Either way I’m excited to see what everyone comes up with next.

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